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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FPipelineCacheFileFormatPSO
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Init
(
FPipelineCacheFileFormatPSO& PSO, |
PipelineFileCache.h | ||
static bool Init
(
FPipelineCacheFileFormatPSO& PSO, |
PipelineFileCache.h | ||
static bool Init
(
FPipelineCacheFileFormatPSO& PSO, |
PipelineFileCache.h |
Init(FPipelineCacheFileFormatPSO &, FRHIComputeShader const *)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp |
static bool Init
(
FPipelineCacheFileFormatPSO & PSO,
FRHIComputeShader const * Init
)
Init(FPipelineCacheFileFormatPSO &, FGraphicsPipelineStateInitializer const &)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp |
static bool Init
(
FPipelineCacheFileFormatPSO & PSO,
FGraphicsPipelineStateInitializer const & Init
)
Init(FPipelineCacheFileFormatPSO &, FPipelineFileCacheRayTracingDesc const &)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
| Source | /Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp |
static bool Init
(
FPipelineCacheFileFormatPSO & PSO,
FPipelineFileCacheRayTracingDesc const & Desc
)