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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FPipelineCacheFileFormatPSO
| Name | FPipelineFileCacheRayTracingDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
Syntax
struct FPipelineFileCacheRayTracingDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PipelineFileCache.h | |||
FPipelineFileCacheRayTracingDesc
(
const FRayTracingPipelineStateInitializer& Initializer, |
PipelineFileCache.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeprecatedMaxPayloadSizeInBytes | uint32 | PipelineFileCache.h | ||
| Frequency | EShaderFrequency | PipelineFileCache.h | ||
| ShaderBindingLayout | FRHIShaderBindingLayout | PipelineFileCache.h | ||
| ShaderHash | FSHAHash | PipelineFileCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddToReadableString
(
TReadableStringBuilder& OutBuilder |
PipelineFileCache.h | ||
void FromString
(
const FString& Src |
PipelineFileCache.h | ||
FString HeaderLine() |
PipelineFileCache.h | ||
FString ToString() |
PipelineFileCache.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPipelineFileCacheRayTracingDesc& Other |
PipelineFileCache.h |