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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h |
Include | #include "CustomBuildSteps.h" |
Syntax
struct FCustomBuildSteps
Remarks
Descriptor for projects. Contains all the information contained within a .uproject file.
Variables
Type | Name | Description | |
---|---|---|---|
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TMap< FString, TArray< FString > > | HostPlatformToCommands | Mapping from host platform to list of commands |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsEmpty () |
Whether this object is empty |
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void | Read
(
const FJsonObject& Object, |
Reads the descriptor from the given JSON object |
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void | UpdateJson
(
FJsonObject& JsonObject, |
Updates the given json object with this CustomBuildSteps |
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void | Write
(
TJsonWriter<>& Writer, |
Writes the CustomBuildSteps to JSON |