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Unreal Engine C++ API Reference > Runtime > Projects > FCustomBuildSteps
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h |
Include | #include "CustomBuildSteps.h" |
Source | /Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp |
void Read
(
const FJsonObject & Object,
const FString & FieldName
)
Remarks
Reads the descriptor from the given JSON object