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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneTrack
- UMovieSceneNameableTrack
- UMovieSceneMaterialTrack
- UMovieSceneComponentMaterialTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialTrack.h |
Include | #include "Tracks/MovieSceneMaterialTrack.h" |
Syntax
class UMovieSceneComponentMaterialTrack :
public UMovieSceneMaterialTrack,
public IMovieSceneEntityProvider,
public IMovieSceneParameterSectionExtender
Remarks
A material track which is specialized for animation materials which are owned by actor components.
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneComponentMaterialTrack
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | Gets the index of the material in the component. | |
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void | SetMaterialIndex
(
int32 InMaterialIndex |
Sets the index of the material in the component. |
Overridden from UMovieSceneNameableTrack
Type | Name | Description | |
---|---|---|---|
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FText |
Overridden from UMovieSceneTrack
Type | Name | Description | |
---|---|---|---|
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FName | GetTrackName () |
Overridden from IMovieSceneEntityProvider
Type | Name | Description | |
---|---|---|---|
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void | ImportEntityImpl
(
UMovieSceneEntitySystemLinker* EntityLinker, |
|
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bool | PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& EffectiveRange, |
Optional user-implementation function for populating an evaluation entity field |
Overridden from IMovieSceneParameterSectionExtender
Type | Name | Description | |
---|---|---|---|
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void | ExtendEntityImpl
(
UMovieSceneParameterSection* Section, |