Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneSection
- UMovieSceneStringSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringSection.h |
Include | #include "Sections/MovieSceneStringSection.h" |
Syntax
class UMovieSceneStringSection :
public UMovieSceneSection,
public IMovieSceneEntityProvider
Remarks
A single string section
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneStringSection
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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const FMovieSceneStringChannel & | GetChannel () |
Public access to this section's internal data function |
Overridden from IMovieSceneEntityProvider
Type | Name | Description | |
---|---|---|---|
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void | ImportEntityImpl
(
UMovieSceneEntitySystemLinker* EntityLinker, |
|
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bool | PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& EffectiveRange, |
Optional user-implementation function for populating an evaluation entity field |