Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneSection
- UMovieScenePrimitiveMaterialSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScenePrimitiveMaterialSection.h |
Include | #include "Sections/MovieScenePrimitiveMaterialSection.h" |
Syntax
class UMovieScenePrimitiveMaterialSection :
public UMovieSceneSection,
public IMovieSceneEntityProvider
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FMovieSceneObjectPathChannel | MaterialChannel |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UMovieScenePrimitiveMaterialSection
(
const FObjectInitializer& ObjInit |
Overridden from IMovieSceneEntityProvider
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | ImportEntityImpl
(
UMovieSceneEntitySystemLinker* Linker, |
|
![]() ![]() |
bool | PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& EffectiveRange, |
Optional user-implementation function for populating an evaluation entity field |