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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FMovieSceneTextChannel |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneTextChannel.h |
| Include Path | #include "Channels/MovieSceneTextChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneTextChannel : public FMovieSceneChannel
Inheritance Hierarchy
- FMovieSceneChannel → FMovieSceneTextChannel
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurveValueType | FText | Channels/MovieSceneTextChannel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasDefaultValue | bool | Channels/MovieSceneTextChannel.h | ||
| DefaultValue | FText | Default value used when there are no keys | Channels/MovieSceneTextChannel.h | |
| KeyHandles | FMovieSceneKeyHandleMap | This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it does not get saved into assets. | Channels/MovieSceneTextChannel.h |
|
| Package | TWeakObjectPtr< UPackage > | Package to use for Text Localization. | Channels/MovieSceneTextChannel.h | |
| Times | TArray< FFrameNumber > | Channels/MovieSceneTextChannel.h |
|
|
| Values | TArray< FText > | Array of values that correspond to each key time | Channels/MovieSceneTextChannel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddKeys
(
const TArray< FFrameNumber >& InTimes, |
Add keys with these times to channel. | Channels/MovieSceneTextChannel.h | |
const FText * Evaluate
(
FFrameTime InTime |
Evaluate this channel | Channels/MovieSceneTextChannel.h | |
| Access a mutable interface for this channel's data | Channels/MovieSceneTextChannel.h | ||
TMovieSceneChannelData< const FText > GetData () |
Access a constant interface for this channel's data | Channels/MovieSceneTextChannel.h | |
| Get this channel's default value that will be used when no keys are present | Channels/MovieSceneTextChannel.h | ||
UPackage * GetPackage() |
Channels/MovieSceneTextChannel.h | ||
TConstArrayView< FFrameNumber > GetTimes() |
Channels/MovieSceneTextChannel.h | ||
bool HasAnyData() |
Returns whether this channel has any values | Channels/MovieSceneTextChannel.h | |
void RemoveDefault() |
Remove this channel's default value causing the channel to have no effect where no keys are present | Channels/MovieSceneTextChannel.h | |
void SetDefault
(
FText InDefaultValue |
Set this channel's default value that should be used when no keys are present | Channels/MovieSceneTextChannel.h | |
void SetPackage
(
UPackage* InPackage |
Channels/MovieSceneTextChannel.h |
Overridden from FMovieSceneChannel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ClearDefault() |
Channels/MovieSceneTextChannel.h | ||
virtual TRange< FFrameNumber > ComputeEffectiveRange() |
Channels/MovieSceneTextChannel.h | ||
virtual void DeleteKeys
(
TArrayView< const FKeyHandle > InHandles |
Channels/MovieSceneTextChannel.h | ||
virtual void DeleteKeysFrom
(
FFrameNumber InTime, |
Channels/MovieSceneTextChannel.h | ||
virtual void DuplicateKeys
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneTextChannel.h | ||
virtual void GetKeys
(
const TRange< FFrameNumber >& WithinRange, |
Channels/MovieSceneTextChannel.h | ||
virtual void GetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneTextChannel.h | ||
virtual int32 GetNumKeys() |
Channels/MovieSceneTextChannel.h | ||
virtual void Offset
(
FFrameNumber DeltaPosition |
Channels/MovieSceneTextChannel.h | ||
virtual void Optimize
(
const FKeyDataOptimizationParams& InParameters |
Channels/MovieSceneTextChannel.h | ||
virtual void RemapTimes
(
const UE::MovieScene::IRetimingInterface& Retimer |
Channels/MovieSceneTextChannel.h | ||
virtual void Reset() |
Channels/MovieSceneTextChannel.h | ||
virtual void SetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneTextChannel.h |