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| Name | FMovieSceneFloatPerlinNoiseChannel |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneFloatPerlinNoiseChannel.h |
| Include Path | #include "Channels/MovieSceneFloatPerlinNoiseChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneFloatPerlinNoiseChannel : public FMovieSceneChannel
Inheritance Hierarchy
- FMovieSceneChannel → FMovieSceneFloatPerlinNoiseChannel
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneFloatPerlinNoiseChannel() |
Channels/MovieSceneFloatPerlinNoiseChannel.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurveValueType | float | Channels/MovieSceneFloatPerlinNoiseChannel.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PerlinNoiseParams | FPerlinNoiseParams | The noise parameters | Channels/MovieSceneFloatPerlinNoiseChannel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float Evaluate
(
double InSeconds |
Evaluate this channel at the given time | Channels/MovieSceneFloatPerlinNoiseChannel.h | |
bool Evaluate
(
const UMovieSceneSection* InSection, |
Evaluate this channel at the given time | Channels/MovieSceneFloatPerlinNoiseChannel.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float Evaluate
(
const FPerlinNoiseParams& InParams, |
Evaluate perlin noise | Channels/MovieSceneFloatPerlinNoiseChannel.h |