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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FMovieSceneCameraShakeSourceTriggerChannel |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
| Include Path | #include "Channels/MovieSceneCameraShakeSourceTriggerChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneCameraShakeSourceTriggerChannel : public FMovieSceneChannel
Inheritance Hierarchy
- FMovieSceneChannel → FMovieSceneCameraShakeSourceTriggerChannel
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurveValueType | FMovieSceneCameraShakeSourceTrigger | Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeyHandles | FMovieSceneKeyHandleMap | This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets. | Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
|
| KeyTimes | TArray< FFrameNumber > | Array of times for each key | Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
|
| KeyValues | TArray< FMovieSceneCameraShakeSourceTrigger > | Array of values that correspond to each key time | Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Channels/MovieSceneCameraShakeSourceTriggerChannel.h | |||
| Channels/MovieSceneCameraShakeSourceTriggerChannel.h |
Overridden from FMovieSceneChannel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TRange< FFrameNumber > ComputeEffectiveRange() |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void DeleteKeys
(
TArrayView< const FKeyHandle > InHandles |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void DeleteKeysFrom
(
FFrameNumber InTime, |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void DuplicateKeys
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void GetKeys
(
const TRange< FFrameNumber >& WithinRange, |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void GetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual int32 GetNumKeys() |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void Offset
(
FFrameNumber DeltaPosition |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void RemapTimes
(
const UE::MovieScene::IRetimingInterface& Retimer |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void Reset() |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h | ||
virtual void SetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Channels/MovieSceneCameraShakeSourceTriggerChannel.h |