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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > EntitySystem > Interrogation > FSystemInterrogator
Type | Name | Description | |
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void | QueryLocalSpaceTransforms
(
TSparseArray< TArray< FIntermediate3DTransform >>& OutTransformsByChannel |
Query all local space transforms, even including channels that do not have any variable track data |
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void | QueryLocalSpaceTransforms
(
USceneComponent* SceneComponent, |
Query local space transforms |
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void | QueryLocalSpaceTransforms
(
FInterrogationChannel InChannel, |
Query local space transforms |
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void | QueryLocalSpaceTransforms
(
const TBitArray<>& ChannelsToQuery, |
Query a specific set of channels for their local space transforms as defined by set bits within ChannelsToQuery |