Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > EntitySystem > Interrogation > FSystemInterrogator > QueryLocalSpaceTransforms
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
Include | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
void QueryLocalSpaceTransforms
&40;
const TBitArray<> & ChannelsToQuery,
TSparseArray< TArray< FIntermediate3DTransform >> & OutTransformsByChannel
&41; const
Remarks
Query a specific set of channels for their local space transforms as defined by set bits within ChannelsToQuery
Parameters
Name | Description |
---|---|
ChannelsToQuery | Bit array containing set bits for each channel to query |
OutTransformsByChannel | Sparse array to receive transforms allocated by their Channel index |