Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
- UMovieSceneCaptureProtocolBase::GetWorld()
- UUserDefinedCaptureProtocol::GetWorld()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
virtual UWorld &42; GetWorld&40;&41; const
Remarks
~ End UMovieSceneCaptureProtocolBase implementation ~ Begin UObject implementation