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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
- UMovieSceneCaptureProtocolBase::BeginFinalizeImpl()
- UUserDefinedCaptureProtocol::BeginFinalizeImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
virtual void BeginFinalizeImpl&40;&41;
Remarks
Called when we have finished capturing and we should start finalizing the capture