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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > UMovieSceneCaptureProtocolBase
- UMovieSceneCaptureProtocolBase::BeginFinalizeImpl()
- UImageSequenceProtocol::BeginFinalizeImpl()
- UFrameGrabberProtocol::BeginFinalizeImpl()
- UImageSequenceProtocol::BeginFinalizeImpl()
- UMasterAudioSubmixCaptureProtocol::BeginFinalizeImpl()
- UUserDefinedCaptureProtocol::BeginFinalizeImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
virtual void BeginFinalizeImpl&40;&41;
Remarks
Called when we have finished capturing and we should start finalizing the capture