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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UCompositionGraphCaptureProtocol
- UMovieSceneCaptureProtocolBase::HasFinishedProcessingImpl()
- UCompositionGraphCaptureProtocol::HasFinishedProcessingImpl()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h |
Include | #include "Protocols/CompositionGraphCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp |
virtual bool HasFinishedProcessingImpl&40;&41; const
Remarks
Check whether this protocol has any processing left to do, or whether it should be finalized. Only called when the capture has been asked to end.