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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > ICaptureProtocolHost
- ICaptureProtocolHost::ResolveFileFormat()
- UMovieSceneCapture::ResolveFileFormat()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
FString ResolveFileFormat
&40;
const FString & Format,
const FFrameMetrics & FrameMetrics
&41; const
Remarks
Ask the host to resolve the format string for a file name.