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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > UMovieSceneCapture
- ICaptureProtocolHost::ResolveFileFormat()
- UMovieSceneCapture::ResolveFileFormat()
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include | #include "MovieSceneCapture.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp |
virtual FString ResolveFileFormat
&40;
const FString & Format,
const FFrameMetrics & FrameMetrics
&41; const
Remarks
Resolve the specified format using the user supplied formatting rules.