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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieScenePlayer
Type | Name | Description | |
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void | SavePreAnimatedState
(
FMovieSceneAnimTypeID InTokenType, |
Attempt to save specific state for the specified token state before it mutates state. |
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void | SavePreAnimatedState
(
UObject& InObject, |
Attempt to save specific state for the specified token state before it animates an object. |