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Unreal Engine C++ API Reference > Runtime > MovieScene
Inheritance Hierarchy
- IMovieScenePreAnimatedGlobalTokenProducer
- FMovieSceneRemoveInitialGlobalValueTokenProducer
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieScenePreAnimatedGlobalTokenProducer
Remarks
Type required for production of pre-animated state tokens. Implemented as a type rather than a callback to ensure efficient construction (these types are often constructed, but rarely utilized)
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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IMovieScenePreAnimatedGlobalTokenPtr | Produce a token that can be used to return the playback environment back to its current state | |
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void | Perform any initial set up required to animate the playback environment |