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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FStatelessPreAnimatedTokenProduc-
| Name | FToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
| Include Path | #include "MovieSceneExecutionToken.h" |
Syntax
struct FToken : public IMovieScenePreAnimatedToken
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FToken
(
StaticFunction InFunctionPtr |
MovieSceneExecutionToken.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FunctionPtr | StaticFunction | MovieSceneExecutionToken.h |
Functions
Public
Overridden from IMovieScenePreAnimatedToken
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RestoreState
(
UObject& Object, |
Restore state for the specified object, only called when this token was created with a bound object | MovieSceneExecutionToken.h |