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API > API/Runtime > API/Runtime/MovieScene
Base class for all pre-animated state tokens that apply to UObjects. Store any cached state in derived classes
| Name | IMovieScenePreAnimatedToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
| Include Path | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieScenePreAnimatedToken
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMovieScenePreAnimatedToken() |
MovieSceneExecutionToken.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RestoreState
(
UObject& Object, |
Restore state for the specified object, only called when this token was created with a bound object | MovieSceneExecutionToken.h |