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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneAccumulatedBlendState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Consolidate
(
TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr >& InOutBlendState |
Consolidate all tokens currently accumulated into the specified container. | Evaluation/Blending/MovieSceneAccumulatedBlendState.h | |
void Consolidate
(
TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr >& InOutBlendState, |
Consolidate all tokens currently accumulated into the specified container by resolving the specified operand. | Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Consolidate(TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr > &)
Description
Consolidate all tokens currently accumulated into the specified container. Used for offline interrogation.
| Name | Consolidate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
| Include Path | #include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp |
void Consolidate
(
TMap < FMovieSceneBlendingKey , FActuatorTokenStackPtr > & InOutBlendState
)
Parameters
| Name | Remarks |
|---|---|
| InOutBlendState | Map of token stacks to populate. One FActuatorTokenStackPtr per actuator type ID. |
Consolidate(TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr > &, FMovieSceneEvaluationOperand, IMovieScenePlayer &)
Description
Consolidate all tokens currently accumulated into the specified container by resolving the specified operand. Used for runtime evaluation.
| Name | Consolidate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
| Include Path | #include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp |
void Consolidate
(
TMap < FMovieSceneBlendingKey , FActuatorTokenStackPtr > & InOutBlendState,
FMovieSceneEvaluationOperand InOperand,
IMovieScenePlayer & Player
)
Parameters
| Name | Remarks |
|---|---|
| InOutBlendState | Map from object to a map of token stacks to populate. One FActuatorTokenStackPtr per actuator type ID. |
| InOperand | The operand that is being animated |
| Player | The movie scene player that is currently being animated |