Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
Syntax
struct FPreAnimatedStateEntry
Remarks
Specifies an entry to a specific piece of pre-animated state within a FPreAnimatedStateExtension instance. An entry is represented by a group handle (usually relating to a UObject* retrieved from FPreAnimatedObjectGroupManager) and the handle to the specific storage entry
Variables
Type | Name | Description | |
---|---|---|---|
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FPreAnimatedStorageGroupHandle | GroupHandle | An index into FPreAnimatedStateExtension::GroupMetaData |
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FPreAnimatedStateCachedValueHandle | ValueHandle | A handle for the actual storage location of the value |