Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
Inheritance Hierarchy
- IPreAnimatedStateGroupManager
- TPreAnimatedStateGroupManager
- FPreAnimatedObjectGroupManager
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectGroupManager.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectGroupManager.h" |
Syntax
struct FPreAnimatedObjectGroupManager : public UE::MovieScene::TPreAnimatedStateGroupManager< FObjectKey >
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetGroupsByClass
(
UClass* GeneratedClass, |
|
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void | OnObjectsReplaced
(
const TMap< UObject*, UObject* >& ReplacementMap |
Constants
Name | Description |
---|---|
GroupManagerID |