Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityRange.h |
| Include | #include "EntitySystem/MovieSceneEntityRange.h" |
Syntax
template<typename T>
struct TEntityPtr< T >
Functions
| Type | Name | Description | |
|---|---|---|---|
| auto & | Get () |
Retrieve the component at the specified Index within this TEntityPtr's parameters. | |
| auto * | GetOptional () |
Optionally retrieve the component at the specified ComponentTypeIndex within this TEntityPtr's parameters. | |
| void | Set
(
ValueType&& InValue |
Set the value of the component at the specified index withinin this entity | |
TEntityPtr
(
int32 InEntityIndex, |
Construct this range from a range and index |
Operators
| Type | Name | Description | |
|---|---|---|---|
| TEntityPtr & | operator-- () |
Increment this pointer | |
| Test whether this pointer is valid | |||
| T & | operator* () |
Dereference this pointer | |
| TEntityPtr & | operator++ () |
Increment this pointer |