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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaPlayer
Syntax
FRotator ViewRotation
Remarks
The initial view rotation.
This setting is used only for 360 videos. It determines the rotation of the video's view. To modify the view orientation at runtime in Blueprints, use the GetViewRotation and SetViewRotation functions.
Please note that not all players may support video view rotations.