Navigation
API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
- IMediaTextureSample::GetTime()
- FWebMMediaTextureSample::GetTime()
- IElectraTextureSampleBase::GetTime()
- FMediaIOCoreTextureSampleBase::GetTime()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
Include | #include "IMediaTextureSample.h" |
FMediaTimeStamp GetTime&40;&41; const
Remarks
Get the sample time (in the player's local clock).
This value is used primarily for debugging purposes. Sample time.
See Also
GetTexture