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API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
- IMediaTextureSample::GetStride()
- FWebMMediaTextureSample::GetStride()
- FMediaIOCoreTextureSampleBase::GetStride()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
Include | #include "IMediaTextureSample.h" |
uint32 GetStride&40;&41; const
Remarks
Get the horizontal stride (aka. pitch) of the sample's frame buffer. The buffer stride (in number of bytes).
See Also
GetTexture