Navigation
API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
- IMediaTextureSample::GetBuffer()
- FWebMMediaTextureSample::GetBuffer()
- FMediaIOCoreTextureSampleBase::GetBuffer()
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
Include | #include "IMediaTextureSample.h" |
const void &42; GetBuffer&40;&41;
Remarks
Get the sample's frame buffer.
The returned buffer is only valid for the life time of this sample. Buffer containing the texels, or nullptr if the sample holds an FTexture.
See Also
GetTexture