Navigation
API > API/Runtime > API/Runtime/MaterialShaderQualitySettings
UCLASS(config = Engine, defaultconfig)
| Name | UMaterialShaderQualitySettings |
| Type | class |
| Header File | /Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h |
| Include Path | #include "MaterialShaderQualitySettings.h" |
Syntax
UCLASS (MinimalAPI)
class UMaterialShaderQualitySettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialShaderQualitySettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialShaderQualitySettings
(
const FObjectInitializer& ObjectInitializer |
MaterialShaderQualitySettings.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| RenderQualitySingleton | class UMaterialShaderQualitySettings * | MaterialShaderQualitySettings.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ForwardSettingMap | TMap< FName, TObjectPtr< UShaderPlatformQualitySettings > > | MaterialShaderQualitySettings.h | ||
| PreviewPlatformName | FName | MaterialShaderQualitySettings.h | ||
| PreviewPlatformSettings | UShaderPlatformQualitySettings * | MaterialShaderQualitySettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FName & GetPreviewPlatform() |
MaterialShaderQualitySettings.h | ||
UShaderPlatformQualitySettings * GetShaderPlatformQualitySettings
(
FName PlatformName |
MaterialShaderQualitySettings.h | ||
const UShaderPlatformQualitySettings * GetShaderPlatformQualitySettings
(
EShaderPlatform ShaderPlatform |
MaterialShaderQualitySettings.h | ||
bool HasPlatformQualitySettings
(
EShaderPlatform ShaderPlatform, |
MaterialShaderQualitySettings.h | ||
void SetPreviewPlatform
(
FName PlatformName |
Override GetShaderPlatformQualitySettings() return value with the specified platform's settings. | MaterialShaderQualitySettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UMaterialShaderQualitySettings * Get() |
MaterialShaderQualitySettings.h |