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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > Roles > ULiveLinkLightRole
- ULiveLinkRole::InitializeBlueprintData()
- ULiveLinkBasicRole::InitializeBlueprintData()
- ULiveLinkTransformRole::InitializeBlueprintData()
- ULiveLinkLightRole::InitializeBlueprintData()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkLightRole.h |
Include | #include "Roles/LiveLinkLightRole.h" |
Source | /Engine/Source/Runtime/LiveLinkInterface/Private/Roles/LiveLinkLightRole.cpp |
virtual bool InitializeBlueprintData
&40;
const FLiveLinkSubjectFrameData & InSourceData,
FLiveLinkBlueprintDataStruct & OutBlueprintData
&41; const