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Unreal Engine C++ API Reference > Runtime > LevelSequence
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAssetUserData
- ULevelSequenceAnimSequenceLink
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceAnimSequenceLink.h |
Include | #include "LevelSequenceAnimSequenceLink.h" |
Syntax
class ULevelSequenceAnimSequenceLink : public UAssetUserData
Remarks
Link To Set of Anim Sequences that we may be linked to.
Variables
Type | Name | Description | |
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TArray< FLevelSequenceAnimSequenceLinkItem > | AnimSequenceLinks |
Constructors
Type | Name | Description | |
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ULevelSequenceAnimSequenceLink
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
Type | Name | Description | |
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bool | IsEditorOnly () |
Called during saving to determine if the object is forced to be editor only or not |