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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTextureDataInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyTextureFromWeightmap
(
UTexture2D* Dest, |
LandscapeEdit.h | ||
void CopyTextureFromWeightmap
(
UTexture2D* Dest, |
LandscapeEdit.h | ||
void CopyTextureFromWeightmap
(
FLandscapeTextureDataInfo* DestDataInfo, |
LandscapeEdit.h |
CopyTextureFromWeightmap(UTexture2D , int32, ULandscapeComponent , ULandscapeLayerInfoObject *)
| Name | CopyTextureFromWeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromWeightmap
(
UTexture2D * Dest,
int32 DestChannel,
ULandscapeComponent * Comp,
ULandscapeLayerInfoObject * LayerInfo
)
CopyTextureFromWeightmap(UTexture2D , int32, ULandscapeComponent , ULandscapeLayerInfoObject *, int32)
| Name | CopyTextureFromWeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromWeightmap
(
UTexture2D * Dest,
int32 DestChannel,
ULandscapeComponent * Comp,
ULandscapeLayerInfoObject * LayerInfo,
int32 MipIndex
)
CopyTextureFromWeightmap(FLandscapeTextureDataInfo , int32, ULandscapeComponent , ULandscapeLayerInfoObject *, int32)
| Name | CopyTextureFromWeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromWeightmap
(
FLandscapeTextureDataInfo * DestDataInfo,
int32 DestChannel,
ULandscapeComponent * Comp,
ULandscapeLayerInfoObject * LayerInfo,
int32 MipIndex
)