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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/USingleClickTool
- IClickBehaviorTarget::IsHitByClick()
- USingleClickTool::IsHitByClick()
- UMeshClickTool::IsHitByClick()
- UAddPrimitiveTool::IsHitByClick()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/SingleClickTool.h |
| Include | #include "BaseTools/SingleClickTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/SingleClickTool.cpp |
virtual FInputRayHit IsHitByClick
&40;
const FInputDeviceRay & ClickPos
&41;
Remarks
Test if the Target is hit at this 2D position / 3D ray