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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UAddPrimitiveTool
- IClickBehaviorTarget::IsHitByClick()
- USingleClickTool::IsHitByClick()
- UAddPrimitiveTool::IsHitByClick()
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include | #include "AddPrimitiveTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/AddPrimitiveTool.cpp |
virtual FInputRayHit IsHitByClick
&40;
const FInputDeviceRay & ClickPos
&41;
Remarks
Test if the Target is hit at this 2D position / 3D ray