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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseBehaviors > API/Runtime/InteractiveToolsFramework/BaseBehaviors/IClickBehaviorTarget
- IClickBehaviorTarget::IsHitByClick()
- FLeftRghtClickBehaviorTarget::IsHitByClick()
- FSelectClickedAction::IsHitByClick()
- UPolyEditPlanarProjectionUVActivity::IsHitByClick()
- UCollisionPrimitivesMechanic::IsHitByClick()
- UPolyEditCutFacesActivity::IsHitByClick()
- USingleClickTool::IsHitByClick()
- UMeshClickTool::IsHitByClick()
- UAddPrimitiveTool::IsHitByClick()
- ULatticeControlPointsMechanic::IsHitByClick()
- UMeshClickTool::IsHitByClick()
- UPolyEditInsetOutsetActivity::IsHitByClick()
- UPolyEditInsertEdgeActivity::IsHitByClick()
- ULocalSingleClickInputBehavior::IsHitByClick()
- UPolyEditInsertEdgeLoopActivity::IsHitByClick()
- UMotionTrailTool::IsHitByClick()
- UModelingSelectionInteraction::IsHitByClick()
- URevolveBoundaryTool::IsHitByClick()
- USpaceCurveDeformationMechanic::IsHitByClick()
- USequencerPivotTool::IsHitByClick()
- UScriptableSingleClickTool::IsHitByClick()
- UGroomCardsEditorTool::IsHitByClick()
- UDrawSplineTool::IsHitByClick()
- UDrawPolyPathTool::IsHitByClick()
- UISMEditorTool::IsHitByClick()
- UPolygonOnMeshTool::IsHitByClick()
- UPolyEditExtrudeActivity::IsHitByClick()
- UCurveControlPointsMechanic::IsHitByClick()
- UMeshTopologySelectionMechanic::IsHitByClick()
- UAddPrimitiveTool::IsHitByClick()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/BehaviorTargetInterfaces.h |
| Include | #include "BaseBehaviors/BehaviorTargetInterfaces.h" |
FInputRayHit IsHitByClick
&40;
const FInputDeviceRay & ClickPos
&41;
Remarks
Test if target is hit by a click hit information at this point
Parameters
| Name | Description |
|---|---|
| ClickPos | device position/ray at click point |