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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/UMeshClickTool
- IClickBehaviorTarget::IsHitByClick()
- USingleClickTool::IsHitByClick()
- UMeshClickTool::IsHitByClick()
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshSelect.h |
| Include | #include "MeshSelect.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshSelect.cpp |
virtual FInputRayHit IsHitByClick
&40;
const FInputDeviceRay & ClickPos
&41;
Remarks
Test if the Target is hit at this 2D position / 3D ray