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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/LoaderAdapter
Inheritance Hierarchy
- IWorldPartitionActorLoaderInterface::ILoaderAdapter
- ILoaderAdapterSpatial
- FLoaderAdapterActor
- FLoaderAdapterShape
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterSpatial.h |
| Include | #include "WorldPartition/LoaderAdapter/LoaderAdapterSpatial.h" |
Syntax
class ILoaderAdapterSpatial : public IWorldPartitionActorLoaderInterface::ILoaderAdapter
Remarks
Base class for actor loaders that requires spatial queries
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIncludeNonSpatiallyLoadedActors | ||
| bool | bIncludeSpatiallyLoadedActors |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ILoaderAdapterSpatial
(
UWorld* InWorld |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Intersect
(
const FBox& Box |
Overridden from ILoaderAdapter
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachActor
(
TFunctionRef< void(const FWorldPartitionHandle&)> InOperation |