Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/LoaderAdapter > API/Runtime/Engine/WorldPartition/LoaderAdapter/ILoaderAdapterSpatial
- ILoaderAdapterSpatial::Intersect()
- FLoaderAdapterShape::Intersect()
- FLoaderAdapterActor::Intersect()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterSpatial.h |
| Include | #include "WorldPartition/LoaderAdapter/LoaderAdapterSpatial.h" |
bool Intersect
&40;
const FBox & Box
&41; const