Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/LoaderAdapter
Inheritance Hierarchy
- IWorldPartitionActorLoaderInterface::ILoaderAdapter
- ILoaderAdapterSpatial
- FLoaderAdapterShape
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/LoaderAdapter/LoaderAdapterShape.h |
| Include | #include "WorldPartition/LoaderAdapter/LoaderAdapterShape.h" |
Syntax
class FLoaderAdapterShape : public ILoaderAdapterSpatial
Remarks
Actor loader adapter that will do a spatial query based on a shape
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLoaderAdapterShape
(
UWorld* InWorld, |
Overridden from ILoaderAdapterSpatial
| Type | Name | Description | |
|---|---|---|---|
| bool | Intersect
(
const FBox& Box |