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API > API/Runtime > API/Runtime/Engine
| Name | UMaterialExpressionLayerStack |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionLayerStack.h |
| Include Path | #include "Materials/MaterialExpressionLayerStack.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI, Experimental)
class UMaterialExpressionLayerStack : public UMaterialExpressionMaterialAttributeLayers
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionMaterialAttributeLayers → UMaterialExpressionLayerStack
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialExpressionLayerStack
(
const FObjectInitializer& ObjectInitializer |
Materials/MaterialExpressionLayerStack.h |
Structs
| Name | Remarks |
|---|---|
| FValidLayerUsageTracker | This struct is to circumvent having to extend the below lambda in future if we want to validate against additional node types. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AvailableBlends | TSet< TObjectPtr< UMaterialFunctionInterface > > | Materials/MaterialExpressionLayerStack.h |
|
|
| AvailableLayers | TSet< TObjectPtr< UMaterialFunctionInterface > > | Materials/MaterialExpressionLayerStack.h |
|
|
| LayerInputs | TArray< FMaterialLayerInput > | Materials/MaterialExpressionLayerStack.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAreAvailableLayersValid | bool | Materials/MaterialExpressionLayerStack.h | ||
| SharedCache | TSharedPtr< FMaterialLayerStackFunctionsCache > | Materials/MaterialExpressionLayerStack.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CacheLayerInputs() |
Materials/MaterialExpressionLayerStack.h | ||
TArray< FSoftObjectPath > GetAvailableBlendPaths() |
Materials/MaterialExpressionLayerStack.h | ||
TArray< FSoftObjectPath > GetAvailableLayerPaths() |
Materials/MaterialExpressionLayerStack.h | ||
TSharedPtr< FMaterialLayerStackFunctionsCache > GetSharedAvailableFunctionsCache() |
Materials/MaterialExpressionLayerStack.h | ||
void ResolveLayerInputs() |
Materials/MaterialExpressionLayerStack.h |
Overridden from UMaterialExpressionMaterialAttributeLayers
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RebuildLayerGraph
(
bool bReportErrors |
Materials/MaterialExpressionLayerStack.h | ||
virtual bool ValidateLayerConfiguration
(
FMaterialCompiler* Compiler, |
Materials/MaterialExpressionLayerStack.h |
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the text to display on the material expression (in the material editor). | Materials/MaterialExpressionLayerStack.h | ||
| Get a tooltip for the expression itself. | Materials/MaterialExpressionLayerStack.h | ||
virtual FExpressionInput * GetInput
(
int32 InputIndex |
Returns the input at index InputIndex if valid, nullptr otherwise. | Materials/MaterialExpressionLayerStack.h | |
virtual FName GetInputName
(
int32 InputIndex |
Materials/MaterialExpressionLayerStack.h | ||
virtual TArrayView< FExpressionInput * > GetInputsView() |
Materials/MaterialExpressionLayerStack.h | ||
virtual EMaterialValueType GetInputValueType
(
int32 InputIndex |
Materials/MaterialExpressionLayerStack.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Materials/MaterialExpressionLayerStack.h | ||
virtual void PostLoad() |
Materials/MaterialExpressionLayerStack.h | ||
virtual void PreSave
(
FObjectPreSaveContext ObjectSaveContext |
Materials/MaterialExpressionLayerStack.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UMaterialFunctionInterface * ExtractParentFunctionFromInstance
(
FMaterialCompiler* Compiler, |
Materials/MaterialExpressionLayerStack.h | ||
static TArray< FSoftObjectPath > GetPathsFromAvailableFunctions
(
TSet< TObjectPtr< UMaterialFunctionInterface > >& InFunctions |
Materials/MaterialExpressionLayerStack.h | ||
static bool PollFunctionExpressionsForLayerUsage
(
FMaterialCompiler* Compiler, |
Materials/MaterialExpressionLayerStack.h | ||
static bool ValidateFunctionForBlendUsage
(
FMaterialCompiler* Compiler, |
Materials/MaterialExpressionLayerStack.h | ||
static bool ValidateFunctionForLayerUsage
(
FMaterialCompiler* Compiler, |
Materials/MaterialExpressionLayerStack.h |