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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TWorldPartitionHandle
Overloads
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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WorldPartition/WorldPartitionHandle.h |
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TWorldPartitionHandle()
| |
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| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle()
TWorldPartitionHandle(TUniquePtr< FWorldPartitionActorDescInstance > *)
| |
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| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
TUniquePtr < FWorldPartitionActorDescInstance > * InActorDescInstance
)
TWorldPartitionHandle(FWorldPartitionActorDescInstance *)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
FWorldPartitionActorDescInstance * InActorDescInstance
)
TWorldPartitionHandle(TUniquePtr< FWorldPartitionActorDesc > *)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
TUniquePtr < FWorldPartitionActorDesc > * InActorDesc
)
TWorldPartitionHandle(const TWorldPartitionHandle &)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
const TWorldPartitionHandle & Other
)
TWorldPartitionHandle(TWorldPartitionHandle &&)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
TWorldPartitionHandle && Other
)
TWorldPartitionHandle(TWorldPartitionHandle< T > &&)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
template<typename T>
TWorldPartitionHandle
(
TWorldPartitionHandle < T > && Other
)
TWorldPartitionHandle(UActorDescContainerInstance *, const FGuid &)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
UActorDescContainerInstance * InContainerInstance,
const FGuid & InActorGuid
)
TWorldPartitionHandle(TActorDescContainerInstanceCollection< U > *, const FGuid &)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
template<class U>
TWorldPartitionHandle
(
TActorDescContainerInstanceCollection < U > * ContainerCollection,
const FGuid & ActorGuid
)
TWorldPartitionHandle(UActorDescContainer *, const FGuid &)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
TWorldPartitionHandle
(
UActorDescContainer * InContainer,
const FGuid & ActorGuid
)
TWorldPartitionHandle(TActorDescContainerCollection< U > *, const FGuid &)
| |
|
| Name |
TWorldPartitionHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path |
#include "WorldPartition/WorldPartitionHandle.h" |
template<class U>
TWorldPartitionHandle
(
TActorDescContainerCollection < U > * ContainerCollection,
const FGuid & ActorGuid
)