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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundSubmixBase
- UEndpointSubmix
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h |
| Include | #include "Sound/SoundSubmix.h" |
Syntax
class UEndpointSubmix : public USoundSubmixBase
Remarks
Sound Submix class meant for sending audio to an external endpoint, such as controller haptics or an additional audio device.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UAudioEndpointSettingsBase > | EndpointSettings | ||
| TSubclassOf< UAudioEndpointSettingsBase > | EndpointSettingsClass | ||
| FName | EndpointType | Currently used format. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UEndpointSubmix
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| IAudioEndpointFactory * | |||
| const UAudioEndpointSettingsBase * |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |