FSoundWavePCMWriter

[FSoundWavePCMWriter](API\Runtime\Engine\Sound\FSoundWavePCMWriter) This class can be used to save a [TSampleBuffer](API\Runtime\SignalProcessing\TSampleBuffer) to either a wav file or a [USoundWave](API\Runtime\Engine\Sound\USoundWave) using BeginGeneratingSoundWaveFromBuffer, BeginWriteToSoundWave, or BeginWriteToWavFile on the game thread.