Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundWavePCMWriter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SampleBufferIO.h |
| Include | #include "Sound/SampleBufferIO.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SampleBufferIO.cpp |
bool BeginGeneratingSoundWaveFromBuffer
&40;
const TSampleBuffer<> & InSampleBuffer,
USoundWave &42; InSoundWave,
TFunction< void(const USoundWave &42;)> OnSuccess
&41;
Remarks
This kicks off an operation to write InSampleBuffer to SoundWaveToSaveTo. If InSoundWave is not nullptr, the audio will be written directly into Returns true on a successful start, false otherwise.