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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
Include | #include "Sound/QuartzQuantizationUtilities.h" |
Syntax
struct FQuartzGameThreadSubscriber
Constructors
Type | Name | Description | |
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FQuartzGameThreadSubscriber
(
const FQuartzGameThreadCommandQueuePtr& InQueuePtr |
This is only for back-compat until metronomes support FQuartzGameThreadSubscribers instead of raw queue ptrs (for Metronome event offsets) | |
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FQuartzGameThreadSubscriber
(
const FQuartzGameThreadCommandQueuePtr& InQueuePtr, |
Copy ctor |
Functions
Type | Name | Description | |
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int32 | FinalizeOffset
(
const FQuartzClockTickRate& TickRate |
Positive: anticipatory amount, negative: |
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int32 | ||
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bool | ||
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void | PushEvent
(
const FQuartzQuantizedCommandDelegateData& Data |
Todo: templatize to match teh underlying TQUartzShareableCommandQueue notify |
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void | PushEvent
(
const FQuartzMetronomeDelegateData& Data |
Todo: templatize to match teh underlying TQUartzShareableCommandQueue notify |
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void | PushEvent
(
const FQuartzQueueCommandData& Data |
Todo: templatize to match teh underlying TQUartzShareableCommandQueue notify |
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void | SetOffset
(
FQuartzOffset InOffset |
Change offset |
Operators
Type | Name | Description | |
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Allow implicit casting to the underlying queue | ||
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bool | operator==
(
const FQuartzGameThreadSubscriber& Other |
Comparison |