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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FQuartzGameThreadSubscriber > API/Runtime/Engine/Sound/FQuartzGameThreadSubscriber/__ctor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
Include | #include "Sound/QuartzQuantizationUtilities.h" |
FQuartzGameThreadSubscriber
&40;
const FQuartzGameThreadCommandQueuePtr & InQueuePtr
&41;
Remarks
This is only for back-compat until metronomes support FQuartzGameThreadSubscribers instead of raw queue ptrs (for Metronome event offsets)