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Unreal Engine C++ API Reference > Runtime > Engine > Physics > FPhysicsDebugMode
- FEdMode::IsCompatibleWith()
- FPhysicsDebugMode::IsCompatibleWith()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h |
Include | #include "Physics/PhysicsDebugMode.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp |
virtual bool IsCompatibleWith
&40;
FEditorModeID OtherModeID
&41; const