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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdMode
- FEdMode::IsCompatibleWith()
- FPhysicsDebugMode::IsCompatibleWith()
- FPhysicsControlProfileEditorMode::IsCompatibleWith()
- FIKRetargetDefaultMode::IsCompatibleWith()
- FMLDeformerEditorMode::IsCompatibleWith()
- FIKRigEditMode::IsCompatibleWith()
- FEdModeTexture::IsCompatibleWith()
- FIKRetargetEditPoseMode::IsCompatibleWith()
- FEdModeGeometry::IsCompatibleWith()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
Include | #include "EdMode.h" |
virtual bool IsCompatibleWith
&40;
FEditorModeID OtherModeID
&41; const